Initialize engine version: 5.3.0f4 (2524e04062b4)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 680 (ID=0x1180)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\dom\Documents\ShotSnap\Build\ShotSnap Windows\ShotSnap_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\dom\Documents\ShotSnap\Build\ShotSnap Windows\ShotSnap_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\dom\Documents\ShotSnap\Build\ShotSnap Windows\ShotSnap_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\dom\Documents\ShotSnap\Build\ShotSnap Windows\ShotSnap_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\dom\Documents\ShotSnap\Build\ShotSnap Windows\ShotSnap_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\dom\Documents\ShotSnap\Build\ShotSnap Windows\ShotSnap_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\dom\Documents\ShotSnap\Build\ShotSnap Windows\ShotSnap_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\dom\Documents\ShotSnap\Build\ShotSnap Windows\ShotSnap_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\dom\Documents\ShotSnap\Build\ShotSnap Windows\ShotSnap_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\dom\Documents\ShotSnap\Build\ShotSnap Windows\ShotSnap_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.049 seconds
Platform assembly: C:\Users\dom\Documents\ShotSnap\Build\ShotSnap Windows\ShotSnap_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\dom\Documents\ShotSnap\Build\ShotSnap Windows\ShotSnap_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 5760x1080 at 0,0
<RI> Initialized touch support.

UnloadTime: 0.563410 ms
Setting up 2 worker threads for Enlighten.
  Thread -> id: 23d4 -> priority: 1 
  Thread -> id: 23e8 -> priority: 1 
changing level to: 1
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.852114 ms

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 875.
Total: 0.510918 ms (FindLiveObjects: 0.079787 ms CreateObjectMapping: 0.065089 ms MarkObjects: 0.314949 ms  DeleteObjects: 0.050042 ms)

